184 lines
4.9 KiB
TypeScript
184 lines
4.9 KiB
TypeScript
import { getGlobal } from '../global';
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import { FocusDirection } from '../types';
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import {
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FAST_SMOOTH_MAX_DISTANCE,
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FAST_SMOOTH_MAX_DURATION,
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FAST_SMOOTH_MIN_DURATION,
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FAST_SMOOTH_SHORT_TRANSITION_MAX_DISTANCE,
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} from '../config';
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import { requestMeasure, requestMutation } from '../lib/fasterdom/fasterdom';
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import { selectCanAnimateInterface } from '../global/selectors';
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import { animateSingle, cancelSingleAnimation } from './animation';
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import { IS_ANDROID } from './windowEnvironment';
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import { dispatchHeavyAnimationEvent } from '../hooks/useHeavyAnimationCheck';
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type Params = Parameters<typeof createMutateFunction>;
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let isAnimating = false;
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let currentArgs: Parameters<typeof createMutateFunction> | undefined;
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export default function animateScroll(...args: Params | [...Params, boolean]) {
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currentArgs = args.slice(0, 8) as Params;
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const mutate = createMutateFunction(...currentArgs);
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const shouldReturnMutationFn = args[8];
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if (shouldReturnMutationFn) {
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return mutate;
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}
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requestMutation(mutate);
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return undefined;
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}
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export function restartCurrentScrollAnimation() {
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if (!isAnimating) {
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return;
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}
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cancelSingleAnimation();
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requestMeasure(() => {
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requestMutation(createMutateFunction(...currentArgs!));
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});
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}
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function createMutateFunction(
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container: HTMLElement,
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element: HTMLElement,
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position: ScrollLogicalPosition | 'centerOrTop',
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margin = 0,
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maxDistance = FAST_SMOOTH_MAX_DISTANCE,
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forceDirection?: FocusDirection,
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forceDuration?: number,
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forceNormalContainerHeight?: boolean,
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) {
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if (
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forceDirection === FocusDirection.Static
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|| !selectCanAnimateInterface(getGlobal())
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) {
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forceDuration = 0;
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}
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const { offsetTop: elementTop, offsetHeight: elementHeight } = element;
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const { scrollTop: currentScrollTop, offsetHeight: containerHeight, scrollHeight } = container;
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const targetContainerHeight = forceNormalContainerHeight && container.dataset.normalHeight
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? Number(container.dataset.normalHeight)
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: containerHeight;
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let scrollTo!: number;
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switch (position) {
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case 'start':
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scrollTo = (elementTop - margin) + (IS_ANDROID ? 1 : 0);
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break;
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case 'end':
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scrollTo = (elementTop + elementHeight + margin) - targetContainerHeight;
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break;
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// 'nearest' is not supported yet
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case 'nearest':
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case 'center':
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case 'centerOrTop':
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scrollTo = elementHeight < targetContainerHeight
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? (elementTop + elementHeight / 2 - targetContainerHeight / 2)
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: (elementTop - margin);
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break;
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}
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const scrollFrom = calculateScrollFrom(container, scrollTo, maxDistance, forceDirection);
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let path = scrollTo - scrollFrom;
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if (path < 0) {
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const remainingPath = -scrollFrom;
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path = Math.max(path, remainingPath);
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} else if (path > 0) {
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const remainingPath = scrollHeight - (scrollFrom + targetContainerHeight);
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path = Math.min(path, remainingPath);
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}
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const absPath = Math.abs(path);
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return () => {
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if (absPath < 1) {
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if (currentScrollTop !== scrollFrom) {
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container.scrollTop = scrollFrom;
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}
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return;
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}
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const target = scrollFrom + path;
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if (forceDuration === 0) {
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container.scrollTop = target;
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return;
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}
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isAnimating = true;
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const transition = absPath <= FAST_SMOOTH_SHORT_TRANSITION_MAX_DISTANCE ? shortTransition : longTransition;
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const duration = forceDuration || (
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FAST_SMOOTH_MIN_DURATION
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+ (absPath / FAST_SMOOTH_MAX_DISTANCE) * (FAST_SMOOTH_MAX_DURATION - FAST_SMOOTH_MIN_DURATION)
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);
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const startAt = Date.now();
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const onHeavyAnimationStop = dispatchHeavyAnimationEvent();
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animateSingle(() => {
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const t = Math.min((Date.now() - startAt) / duration, 1);
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const currentPath = path * (1 - transition(t));
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const newScrollTop = Math.round(target - currentPath);
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container.scrollTop = newScrollTop;
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isAnimating = t < 1 && newScrollTop !== target;
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if (!isAnimating) {
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currentArgs = undefined;
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onHeavyAnimationStop();
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}
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return isAnimating;
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}, requestMutation);
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};
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}
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export function isAnimatingScroll() {
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return isAnimating;
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}
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function calculateScrollFrom(
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container: HTMLElement,
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scrollTo: number,
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maxDistance = FAST_SMOOTH_MAX_DISTANCE,
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forceDirection?: FocusDirection,
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) {
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const { scrollTop } = container;
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if (forceDirection === undefined) {
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const offset = scrollTo - scrollTop;
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if (offset < -maxDistance) {
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return scrollTop + (offset + maxDistance);
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} else if (offset > maxDistance) {
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return scrollTop + (offset - maxDistance);
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}
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} else if (forceDirection === FocusDirection.Up) {
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return scrollTo + maxDistance;
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} else if (forceDirection === FocusDirection.Down) {
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return Math.max(0, scrollTo - maxDistance);
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}
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return scrollTop;
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}
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function shortTransition(t: number) {
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return 1 - ((1 - t) ** 3.5);
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}
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function longTransition(t: number) {
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return 1 - ((1 - t) ** 6.5);
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}
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